The Samurai Crusader Trailer
About:
The Samurai Crusader is a twin-stick Action RPG set in a procedurally generated fantasy universe. The player must pray to deities and unlock new weapons to clear waves of demons.
Features:
- 28 unique weapons
- 4 distinct deities with unique abilities
- Intense melee combat
- Endless procedurally generated waves
- Multiple enemy types with different behaviors
We’re published as a beta on the Google Play Store here!
Development:
- 4 months
- 9 team members
- Built for mobile(Android) using Unreal Engine 4
- Beta version available on Google Play Store. Full release slated for Summer 2019
My Responsibilities:
- Lead producer
- Backlog creation & maintenance
- Task delegation & iterative review process
- Agile development leader and Scrum master
- Create burndown charts
- Create trailers
- Find & implement sound assets
- Gameplay & systems design
Takeaway:
This project taught me a great deal about the Unreal Engine. I learned about how to properly scope a project within a very real and tight window of time. I also grew as a producer because I worked with a larger group of people with many different personality types, so I had to adapt and learn new management styles.
This was also the first major project where i utilized Agile development methodoligies. We rigorously stuck to a two-week sprint plan and held regular stand-up meetings. This process did indeed prove to be beneficial, and I learned some fantastic tools that have helped me with project management in future projects.